AI Insights · Timothy · October 2021
Top 5 Entertainment Mascot Games on Android in Middle East, Q3 2021
Explore the performance of the top 5 entertainment mascot games on Android in the Middle East during Q3 2021, including trends in downloads, revenue, and active users.
In the third quarter of 2021, the top 5 entertainment mascot games on the Android platform in the Middle East showed varied performance in terms of downloads, revenue, and active users. Below is the detailed analysis of each game's performance, based on data from Sensor Tower.
Sonic Dash Endless Runner Game by SEGA
Weekly revenue for this title fluctuated, peaking at approximately $438 in mid-July and again in late July. Downloads remained relatively stable, with minor dips and peaks, averaging around 16K per week. Active users saw a gradual decline from 243K at the end of June to approximately 220K by the end of September.
Hello Kitty Nail Salon by Budge Studios
Revenue for this game remained minimal, with minor increases, peaking at $45 in the last week of September. Downloads showed a downward trend, starting from 14.3K in late June and dipping to around 10K by late September. Active users also declined, beginning at 63.6K and dropping to around 51.6K by the end of the quarter.
Sonic Forces: PvP Battle Race by SEGA
This game experienced a decline in weekly revenue, starting at $494 in late June and dropping to $237 by the end of September. Downloads fluctuated but ended on a high note, increasing from 10.4K in late June to 13.7K by the end of the quarter. Active users saw a significant increase in late September, rising from 37.9K at the beginning of the quarter to 42.3K.
Crash Bandicoot: On the Run! by King
Revenue for this game experienced a sharp decline, starting at $1.1K in late June and dropping to $566 by the end of September. Downloads showed an upward trend, particularly in late August and early September, reaching around 11.1K. Active users remained relatively stable, averaging around 120K throughout the quarter.
Minion Rush: Running Game by Gameloft SE
Revenue for this title was modest, peaking at $158 in early September. Downloads saw a significant increase in early August, jumping from around 3K to over 8K and maintaining this level through September. Active users followed a similar trend, rising from 13.6K in early August to approximately 17.7K by the end of September.
These trends highlight the varied performance of top entertainment mascot games in the Middle East during Q3 2021. For more detailed insights and data, visit Sensor Tower.